Project Summary
We analysed user journeys and pain points, identifying several usability failures rooted in UI hierarchy and inconsistent interaction patterns. I delivered a 124-page usability report, including quick wins, long-term strategic recommendations, and a proposal to embed analytics into machines for ongoing insight. A 3-hour client workshop was used to co-create priorities for implementation.
TEAM & ROLE
Role: Lead UX Designer and researcher
Team: 2 Experience Designers and a Project Manager
My Contribution: I led the end-to-end process including research design, fieldwork, usability testing, analysis, and delivery. I managed communication with the client, mentored a junior team member, and facilitated all workshops and presentations.
Problem Statement
Despite promoting digital alternatives, Avanti saw continued heavy reliance on vending machines. The company lacked visibility into the user experience at these machines, and existing feedback was anecdotal. This knowledge gap made it difficult to make evidence-based improvements or understand the scale of usability issues.

Goals & Success Metrics
Goal 1: Understand the behaviours and motivations of TVM users
Goal 2: Identify usability barriers and high-friction points in complex journeys
Goal 3: Define a strategy and prioritised roadmap for improving the TVM experience
Success Metrics:
Creation of meaningful user personas
Identification of critical usability breakdowns
Delivery of a comprehensive insights report and roadmap
Stakeholder alignment around next steps
Process
We kicked off with an alignment workshop to define success and uncover knowledge gaps about TVM users, prompting a discovery phase. Over four days at Coventry and Manchester stations, we observed and interviewed 306 users and spoke with frontline staff to capture indirect pain points.
Insights led to two proto-personas—spontaneous leisure travellers and habitual commuters—which shaped our usability tests based on real-world booking tasks like returns, seat selection, and date changes. We tested with 10 diverse users.
We then mapped journeys and pain points, uncovering issues like unclear UI hierarchy, poor feedback, and inconsistency across channels—especially for complex bookings. I compiled findings into a 124-page report with quick wins, strategic recommendations, and a roadmap, including embedding analytics for ongoing benchmarking. We closed with a three-hour co-creation workshop to prioritise solution



Actions Taken
Comprehensive roadmap
Defined key user segments and expectations
Facilitated co-design workshops
Designed two concept routes with supporting wireframes
Project Outcome
Several interactive boards and a detailed insight report
Final wireframes for two new service concepts
Strong client involvement and buy-in through collaborative design
